PlayStation has revealed a brand new accessibility controller in development for the PlayStation 5, and it’s codenamed Project Leonardo.
Revealed on stage at CES 2023, and later detailed on the PlayStation Blog, Project Leonardo is designed to “remove barriers to gaming and help gamers with disabilities play more easily, more comfortably and for longer periods on PS5.”
Sony revealed Project Leonardo in a trailer, which you can watch below.
Sony said the new controller was developed with input from accessibility experts, community members and game developers. Project Leonardo includes a set of interchangeable components, including various analog stick caps and buttons in different shapes and sizes.
On PS5, gamers will be able to customize their gaming experience with button mapping, where the controller’s buttons can be mapped to any supported function on the controller. And players can map two functions on the same button. The PS5 will also include up to three control profiles, where players can save their preferred settings and easily switch between them.
Project Leonardo can be used on its own, or paired with an additional Project Leonardo or DualSense controller. It is also designed to be compatible with external, third-party devices through its four 3.5mm AUX ports.
You can take a look at the new controller in the photos below.
Introducing Project Leonardo for PS5, a highly customizable accessible controller kit designed to help gamers with disabilities play more easily, more comfortably and for longer periods of time.
More info: https://t.co/qqCfpnPJr6 pic.twitter.com/IM0iulP0Fk
– PlayStation (@PlayStation) 5 January 2023
PlayStation said that Project Leonardo is still in active development, and the company continues to collect valuable feedback from the community.
PlayStation’s first partner titles made a stronger push for more accessibility features on PlayStation 5. God of War: Ragnarok launched with more than 70 accessibility features, and The Last of Us Part 1 remake made strides to help deaf players. With Project Leonardo, PlayStation will have its own accessibility controller, just as Xbox released its own Adaptive Controller to advance gaming accessibility on its platforms.
Logan Plant is a freelance writer for IGN covering video games and entertainment news. He has over six years of experience in the gaming industry with mentions at IGN, Nintendo Wire, Switch Player Magazine and Lifewire. Find him on Twitter @LoganJPlant.